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Regards from the Era

A tribute to where history may have guided us instead. · By Havtraate

Week of September 22nd, 2024 Locked

A topic by Havtraate created Sep 22, 2024 Views: 120
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(3 edits)


9-27-2024:

Patch: The 9-26-2024 version has been re-uploaded with the addition of a new file to more easily undo changes that may have been required to get the game functioning with certain screen readers.

9-26-2024:

Accessibility: The looping TTS feature has been set to the default state of disabled.

System: Standard Settings Menu layout has been adjusted to free up space on the screen. There should be no noticeable changes to the Spiral Settings Menu.

Documentation: Some new content has been added to the walk-through documentation.

Documentation: Some PDF files have been merged with a table of contents inserted (the spoiler documents were intentionally left unmerged).

Documentation: A new category of documentation has been added called “HTML References”.

Gameplay: Added additional rewards to both Pilgrimage and Venture escort missions (these new rewards were already obtainable elsewhere in the game).

Gameplay: Amidcoil may now appear in Shadow Worlds as well.

Gameplay: The term “Silhouette” has been added to the player configuration screen in town.

Gameplay: Ea-Mi-La (Early-Middle-Late) Combat Mode now has a hotkey – the question mark ‘?’ key. Note: the forward slash ‘/’ key is already assigned to another role, so use of the shift key will be necessary for this new hotkey. Pressing this hotkey should be accompanied by a verbal announcement and in cases where Visual Roar is active, it should also generate a popup window.

Meta: A hotkey has been added to announce the current frame count when in recording mode. This is assigned to the ‘Y’ key and is intended to aid streamers if they ever wish to distribute the play-through records of their live stream. It should allow players to jump to specific segments of the record easier, so long as the streamer triggers the hotkey at key moments during play. Pressing this hotkey should be accompanied by a verbal announcement and in cases where Visual Roar is active, it should also generate a popup window.

Bugfix: Dawning Apex ability’s help text should now properly reflect the cost of the ability.

Bugfix: Input Delay in the settings menu was getting stuck on 0 when cycling between options

Bugfix: Nova Compass events should no longer occur while sailing.

Bugfix: The help text of one Eclectic Item has been corrected.

Bugfix: Pilgrim escort missions initiated from dungeons should now provide proper rewards in all circumstances.

Bugfix: The reward screen of escort missions should now fit within the screen size of 80s mode in all circumstances.

Known Issue (Linux only): The verbal announcement of the frame count and Ea-Mi-La hotkeys does not seem to function when Speech Dispatcher is already in use. The keys are still functional and the Visual Roar component is still working.

Failed Additions: A preliminary attempt to reduce the occurrences of the NVDA screen reader speaking text twice when using the arrow keys has failed.



9-22-2024:

Accessibility: Default menu verbosity in narrative mode should now be reduced to the SHORT setting. FULL and NIL are still options available.

System: Ea-Mi-La mode has been added to the hidden settings menu. When this mode is active the game will enter auto-combat mode for all except Early, Middle, Late, and Post-turn phases.

System: Combat Menu Recordkeeping system has been added to hidden settings menu. When this mode is active the menu will recall and highlight automatically which ability was last used during a specific combat phase.

Bugfix: HAX_VI narrative mode has undergone bugfixes that should remedy a situation where the output to terminal was one frame behind the state of the game.

NEW BUGS:

Pre-existing issues that persist after this update:
- The Apex ability of the "Dawning" class still miss-reports the SP cost. The proper cost should read 6 like all other Apex skills, but this particular ability also restores 3SP, making the effective cost significantly less after use (but it still requires 6 to initiate)

New issues introduced in this update:
- Player Name entry when using HAX_VI mode is now much more awkward visually. The player will be typing over existing text during this screen. There is not much which can be done to resolve this without major coding changes.
- HAX_VI mode with NVDA screenreader often results in situations where the word "blank" is spoken aloud when encountering random whitespace. While distracting, the proper information should still be getting read aloud so fixing this may have a somewhat low priority.