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A jam submission

Idiot ProofView game page

Submitted by Jordan AEbanks — 23 minutes, 1 second before the deadline
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Idiot Proof's itch.io page

Team Members
up856806- Jordan Alexis-Ebanks

up864673- Ben Allen

up868774- Adil Hassan

up879571- Haonan Zhou

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Comments

I didn't really understand what the aim was in this game. I can see that the levels are procedurally generated which is very cool,  but have no idea how to progress once they are completed and some of the collectable stuff spawned outside the rooms.

The control system is a little unorthodox and can cause confusion. If the movement axis was locked, it would be easier for the player to control.