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How does your game relate to the theme?
The core mechanic of the game is the polarity switch (which happens every 30 seconds)
During the positive polarity event, the enemies move extremely slowly and get pushed away when they get too close- this is where the player should aim to kill most of the enemies
During the negative polarity event, the enemies get pulled towards the player at a high speed, posing a significant threat to the player.
Specify any and all pre-made assets in your submission.
Top Down Tank Shooter's Redux - https://kenney.nl/assets/top-down-shooter
- adopted terrain map based on this
Kenney's UI Pack - https://kenney.nl/assets/ui-pack
- Character health bar, polarity display UI
Kenney's Top Down Shooter - https://kenney.nl/assets/top-down-shooter
- based character sprites from this
How many team members does your team have in total?3
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Does your game utilize Wolfram Language?
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