A fun little helper sim where a bunch of people are getting beaten up and you have to heal them so they can beat other people up.
This one's just outright nice and super charming. I really love how the "war" is just portrayed as a big cartoon fight cloud hovering around the meadow, it's so silly.
You have to keep an eye on the war, and stay vigilant in case a soldier collapses. Once that happens, you must nurse them back to full health by either using health packs or leading them over to a bed. The cycle repeats once they're healthy enough to fight again. It's a really fun gameplay loop, and feels good when you do it right.
I really love all the collectable health pack pickups. This could've easily just been a game where you lead people to beds, but the health pack mechanic works with it very well. Plus, while the last few soldiers of the wave are sleeping, you can take that time to pick up all the shiny spare packs laid around the meadow.
Other than that, the art is really good, and the sound design is great.
I was pleasantly surprised to see that this game actually has an ending; after the last few submissions I'd played, I expected it to just get increasingly difficult forever.
Comments
A fun little helper sim where a bunch of people are getting beaten up and you have to heal them so they can beat other people up.
This one's just outright nice and super charming. I really love how the "war" is just portrayed as a big cartoon fight cloud hovering around the meadow, it's so silly.
You have to keep an eye on the war, and stay vigilant in case a soldier collapses. Once that happens, you must nurse them back to full health by either using health packs or leading them over to a bed. The cycle repeats once they're healthy enough to fight again. It's a really fun gameplay loop, and feels good when you do it right.
I really love all the collectable health pack pickups. This could've easily just been a game where you lead people to beds, but the health pack mechanic works with it very well. Plus, while the last few soldiers of the wave are sleeping, you can take that time to pick up all the shiny spare packs laid around the meadow.
Other than that, the art is really good, and the sound design is great.
I was pleasantly surprised to see that this game actually has an ending; after the last few submissions I'd played, I expected it to just get increasingly difficult forever.