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A jam submission

Gnome EngineView game page

why base your engine on code when you can use computer-dwelling gnomes
Submitted by kraschowetz — 19 hours, 21 minutes before the deadline
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Play Donsy

Gnome Engine's itch.io page

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Comments

Submitted

A computing sim where you're a little gnome who works inside an engine...... A game engine, that is.

Oh boy, a WarioWare-like! This one was pretty entertaining, the concept of gnomes running a game engine is silly and fun. The few minigames were neat and clever, and it was fun doing them as fast as possible to get a good score.

I did notice a couple flaws with this game, but instead of structuring this part like all my other comments, I'm gonna make it bullet-points instead:

  • The game does not restart properly, and instead makes you lose again after only one minigame, even if you win it. This also causes the Bugfix(); minigame to become a crazy impossible-mode version of itself, which was cool and silly.
  • The game runs at an uncapped framerate, which is very unoptimized.
  • The Select_Visible_Objects(); minigame is a little too tough. You need to click very fast and precisely, as the timer is very tight. It would me much more fair if you could just click and drag to turn on many squares quickly.
  • The same minigame can play multiple times in a row, which can get a little tedious.

Overall, though, the gnome brigade wins in the end! Go, gnomes! Go, gnomes! *computer explodes into flames*