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Strikeforce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #6 | 3.667 | 3.667 |
Concept | #18 | 3.333 | 3.333 |
Overall | #20 | 3.333 | 3.333 |
Tech | #21 | 3.000 | 3.000 |
Polish | #22 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I loved the game, although I got blocked and didn't know how to go into the next screen. Great work!
- While it's a bit simplistic, I enjoyed this game. The level structure is its strongest attribute; I like the impossible jump and how you return to it later. I think the shooting in particular needs work though; while I can shoot diagonally, it's effectively impossible to use because I move while shooting. I also found some of the jumps to be quite fiddly - it's hard to accelerate enough to get the height you need.
What programming language did you use for your game?
Zig
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Comments
This is really good, I wish it was longer! The momentum-based movement is pretty cool, I could see this being a fun speed running game.
Nice level design, gfx & audio! The controls are a bit too slippy-slidey though