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A jam submission

GALDRView game page

GALDR - a roguelike full of spells
Submitted by jonathand — 8 hours, 44 minutes before the deadline
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GALDR's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#24.5004.500
Concept#34.1674.167
Overall#63.9173.917
Tech#113.6673.667
Fun#143.3333.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Why add mana bars and artificial cool-downs to spells when you can use IRL stats from the player? A truly interesting design choice with emerging kinesthetic properties.
  • Good job!
  • The idea of synergy between spells is clever, but the spells are immediately so long that I found myself overwhelmed. I had a hard time figuring out what was going on under time pressure and died very quickly.

What programming language did you use for your game?
Zig

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Comments

Host(+1)

Brilliant design and great polish. I'm definitely going to revisit this one to try to beat it.

Submitted(+1)

Cool game, nicely polished, great job!