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I keep thinking about this game, I trully hope we will be able to play more of it in the future! It looks amazing and runs on pretty much any pc!! Very fun and engaging!
Thank you for your kind words, mathsaez!As you know, Heartless Lullaby is just the prologue of the full game, Heartless Symphony, currently in development, so you'll definitely be able to play more of the story of Zak & Diane!
So I download the game, but only get a black screen with cursor. Same thing with Coteries and Shadows of New York. How do I fix this? I NEED a dose of VTM in my life. So frustrated. I want to support your damn project, but I feel let down.
Hey there, Maaxxxx!
We're sorry to hear that! This is the first time we've been informed of this kind of error. As we are not the developers of Coteries nor Shadows of New York, we cannot speak for those games but, do you have all your drivers up to date? If this kind of problem persist between different titles, from different studios and engines, it may have a deeper reason.
Thanks for the quick reply. I will look whether the drivers are the problem. Normally they shouldn´t.
Hey there again, Maaxxx!
Our team investigated the issue (even though it is not related to just our game, but every game made in the Unity engine) and we may have some insights into what's causing it;
Try the following:
If you've got an AMD Graphics Cards, go to AMD Radeon settings and under 'display' change scaling mode from 'preserve aspect ratio' to 'full panel'.
If you have a NVIDIA Graphics Cards, go to Nvidia Control Panel, and change "Aspect ratio" to "No scaling" on the Adjust desktop size and position page (with "perform scaling on Display").
Please, do tell us if this changes fixed the issue. Our main goal is for everyone to be able to enjoy Heartless Lullaby, it would be a shame if something like this kept you (or anyone else) from playing the game!
Still don't know the issuse, but I presume legitamicy of your windows license or need to reinstall Windows, haven't test that. OLD desktop didn't want to work with Unity games. I got myself a laptop, everything works fine. I was so happy, finally I coul play games normally...Eitherway since I got my laptop aka new machine, so far haven't had such issue again.
I really enjoyed the shift in narrative between both Zak and Diane, and the isometric, RPG style that Disco Elysium inspired really works for VTM so well. Pretty believable characterizations created there :) Definitely a favorite of mine from the Jam!
Great project with a lot of effort and affection behind it! The story is very addictive (I NEED MORE), the characters are interesting and the art is genuine.
Disco Elysium + Vampire 5º? I need more of this drug!
Superb quality in terms of graphics/production value and story - I was entertained the whole way through. Reminds me of some of the best LARPs I've been to. The shifts in perspective, the opportunity to talk to the same character as both Zak and Diane, kept me engaged. Did it in one sitting and wasn't once bored.
Congratulations on having made such an astonishingly good submission.
I must say I had a blast playing it! It is quite long to do it in one go but it definitely keeps you engaged and totally worth it. What's to say... the game is EXCELLENT in it's current state and I really wish we had more full-released games like this - without wanting me to invest 100+ hours, character creation, story branching, getting a degree in builds and crafts... just a good solid experience to scratch the gaming itch. The story is top notch too, you seem to be really invested in this. And all of it seems really thought through and have a feeling of a slight glance at something much much bigger. So, what else to say... best I've played for a long time, hands down
Your entry was fantastic. Very reminiscent of Disco Elysium, which is a game style that I've desperately wanted to see used for Vampire: The Masquerade after I played it when it released. It's impressive how much you were able to do in a month. This is absolutely the kind of thing I'd like to see get the "full" development treatment some day.
I also really enjoyed the art style. Though one could presume the minimalist appearance may have been more for time constraints than anything, it was still well done and didn't feel overly bland or unfinished.
This has probably been my favorite of the games that I've played so far hands down though I wasn't able to finish it yet. Probably the only thing that detracts from the game is no save function (though that's an understandable absence) so I'll need to find a larger space of time to play through again and see all there is to see of it. Thank you for the great experience. :)
I enjoyed experiencing the night club from two different perspectives, both Zak the Kine and Diane the Toreador. The inner voice felt reminiscent of Disco Elysium and was conducive to Zak's self-doubt about talking to Diane, and to Diane's struggle with the Beast. The dance floor and music felt like a nod to VtM: Bloodlines Asylum. I liked the scene when I found Johhny and the one where the antagonists' true identities were revealed. The stat screen and roll system seemed fun, and I enjoyed the few times I had to leave it chance to see if I could proceed as I wanted. The play time felt inflated because of how long it took me to walk everywhere--I wish there was an option to toggle sprint. It became a little tedious when I was ahead of the story but had to return the long way twice, e.g. with the screwdriver for the ventilation shaft. I enjoyed some of the subtler details, e.g. why are they chilling the red wine? I like the way you communicated the effects of Presence on me, from the perspective of a Kine. My game bugged out after the two POVs joined and I tried to go downstairs. Was that the end of the demo?
We're so glad you enjoyed the game!
Thanks to yours and other comments, we've detected that the last bug-fix we deployed (that fixed several other things) broke the ending!
The demo doesn't end when Diane and Zak "just" get out of the VIP Zone, there's also de "getting out of the Disco" and the Epilogue left for you to enjoy! We're fixing the bug right now, there should be an update very soon.
Hello again, Wayne!
You may have seen our latest DevLog, but as we talked here before, allow us to tell you "in person" that we've already fixed the "ending" bug.
Thank you for letting us know!
For some reason, I'm having trouble accessing the game. When I progress past the "press any key" screen, I end up perma-looped on the following screen where it rains onto the cobbles. It never advances to the following screen (which I've seen on streams), the white font on the black screen with the time. I'm running the latest version of Windows. Could it have something to do with the aspect ratio of my screen (wide and curved)? The frozen screen ends up being cropped oddly foe me.
Hey there, Wayne Snee;
Yes, it absolutely has everything to do with your screen's aspect ratio... the game is optimized to run on 1920x1080, 16:9, any resolution above that (like 21:9) ends up cropped... making the "Start" button on the lower left of the screen inaccesible...
We are deeply sorry for the inconvenience.
No inconvenience at all. I changed the aspect ratio and was able to play. Comment to follow.
Mucha suerte, una entrada increible para la jam. Entalto Aragon!
That one is really amazing!
Really liked it, great job!
Very well written and considerably long for a gamejam, + the music is great
OMG remains to Disco Elysium but with VAMPIRES!!! 😱😱😱😱🔥🔥🔥🔥👍
Nice concept, well executed, congrats!