I really like the monochrome color scheme that this game has going, although some of the graphics were a little unclear in the minimalist style. In the first level I died to the line that disappears and reappears just because I wasn't sure what it was. I think the character controller could be tightened up a little as well. The character is so slippery even when midair so trying to do precise platforming was very challenging. Tighten that up and I think you have a great game on your hands!
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Flip Me!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #194 | 2.778 | 2.778 |
Graphics/Animation | #260 | 2.667 | 2.667 |
Overall | #284 | 2.444 | 2.444 |
Theme/Limitation | #298 | 2.556 | 2.556 |
Fun/Design | #341 | 2.222 | 2.222 |
Technical Implementation | #351 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Player has to collect all the diamons to complete a level. Each level is divided into two phases, in the first phase user has to reach end flag, then second phase begins. In the second phase user has to go back to starting point, but this time level is flipped by 180 degrees (including movements).
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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