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-MIND-ESOTERICA-'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
General Game-feel | #2 | 4.200 | 4.200 |
Mechanical Depth | #2 | 3.800 | 3.800 |
Creativity | #2 | 4.600 | 4.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I am not sure if I've ever seen a fighting game with this mechanic before, and the aesthetic that you've chosen, while I realize was probably more for time than anything else, works -really really- well with the game. I think you can easily build on this to be something to sell: this is one of the nicest surprises a game jam game has given me in a while.
I wonder how easy it is to snowball people with how fast you can place traps right now? Is that good or bad? I don't know but I love the core idea as it is right now.