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Rocketry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 3.250 | 3.250 |
Innovation | #4 | 3.000 | 3.000 |
Adherence to theme | #5 | 1.750 | 1.750 |
Game Design | #5 | 2.750 | 2.750 |
Audio | #5 | 2.750 | 2.750 |
Overall | #5 | 2.700 | 2.700 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi, I think you've done a great job for a first-timer. The idea is good. But there can be few improvements. For example, in the first level, you should have made a box to bound the player so that the ship doesn't go far away. The idea of giving checkpoints was good too but there was a small bug there. When you reset the player's position back to the checkpoint make sure you reset the ship's rotation as well. Sometimes it spawns facing head down or in the same state the player died. The gameplay is challenging.
thnx for informing me , i submitted in a hurry on last dead line so i wasn't able to polish the game should have done after the extention of dead line but got busy by the internship season but thnx for trying it out