I thought this was an interesting game to play! It reminded vaguely of 999 in it's over-the-top-ness, but in a good way. Seems like an interesting engine as well! I hadn't heard of it, but it looks like it can make some interesting results. I think the branching story and different outcomes is a cool concept. The main critique I have is that the sound in the game didn't play, which I think would have really added to the experience.
Play game
The Hourglass Incident's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #29 | 1.581 | 2.500 |
Creativity | #32 | 1.897 | 3.000 |
Theme | #33 | 1.581 | 2.500 |
Gameplay | #34 | 1.265 | 2.000 |
Overall | #35 | 1.528 | 2.417 |
Horror | #36 | 1.265 | 2.000 |
Presentation | #37 | 1.581 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme from the list did you choose to implement in your game?
Killer In The Darkness
How did you choose to implement your chosen Theme in your game?
Through a series of murders.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Hide Under the Bed, Hourglass from Hope Dies Last, and I guess Choose Wisely from Seeking Freedom? Also Walls Are Closing In.
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