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Dawn Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.000 | 4.000 |
Theme | #3 | 3.667 | 3.667 |
Overall | #3 | 3.444 | 3.444 |
Creativity | #3 | 3.667 | 3.667 |
Horror | #4 | 2.667 | 2.667 |
Story | #4 | 3.333 | 3.333 |
Gameplay | #4 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Price of Greed in your game?
I implemented the theme via story, the price of greed is revealed in the end.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
No
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Comments
Hey there everyone, I did a game test and as well as a gameplay walkthrough video for this dev and his game and thought to post what I said to him here too:
I would like to say I am a huge fan of zombie games and survival games on general, I was wishing for this game to be longer. I loved the style of the game and this have potential to be a full game with survival and maybe even crafting elements, just saying ;)
In the video I talked about some stuff, but in case you don't have time to watch it, here are some important notes to be considered:
- The usage of items is the style of drag and use, which works nice, but as a player, I would love to use them by pressing certain buttons!
- The atmosphere is so damn good, I liked the fact you are walking and suddenly see a body being eaten by a zombie
- My favourite scenes was looking from the window inside the house, that was well made!
- That black space for items down gets in the way when trying to move the charracter down! Consider making the trigger that pulls the items up a little bit down further!
- With point and click you can also add holding down the mouse click button for moving around easily and freely!
- I loved the story and I felt it is unfinished, I would love to see what happened to .... (I don't want to spoil it for others, but you know what I mean)
- Sound effects and sound tracks are great! Love the zombie groans.
You might find on the video more than I can write here! I hope at least these notes are of help to you!
Great potential, not sure how greed came into it other than the money or the greed of zombies for human flesh, still, well done and I look forward to your development
It took me 3 goes to discover the first lot of ammo, this game almost crosses into puzzle territory
Yes, this game is inspired by 90s point and click adventure games which usually have difficult puzzles. So my puzzle design could use more playtesting and feedback. :) Thanks for playing! :D