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MotorMorph's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Theme / Relevancy | #8 | 3.500 | 3.500 |
Ingenuity / Creativity | #12 | 3.100 | 3.100 |
Art / Art Direction | #18 | 2.500 | 2.500 |
Overall | #18 | 2.450 | 2.450 |
Sound / Music | #20 | 1.800 | 1.800 |
Gameplay | #21 | 2.000 | 2.000 |
Accessibility | #21 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The art is very interesting and cohesive. The gameplay, on the other hand, is a bit confusing, and the camera movement makes it bad for accessibility to both the overall user and users with motion sickness and/or sight issues. The theme was on point, and the relevancy of shrinking is very important. It was a creative take!
- Very cool idea for a racing game where the car changes size and it impacts the tracks, Fits the theme perfectly. However, in terms of controls and overall polish the game was very unrefined, the car was slippery in an uncomfortable way, and the wall colliders kept spinning my car in weird ways. There was almost no acceleration while shrunk and the colliders again stopped working. So although the idea was great, the game needed a bit more refining for the gameplay to be fully enjoyed. It would also help the experience, since you have so many shorcuts and winding paths, to have a track design that guides the player to the correct racing direction, indicating also when you are racing backwards. A lot of potential on this entry!!
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Comments
The controlls are wierd but other than that I love it.
Game is not opening after I click play, it just crashes if I wait for too long. :(