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I wanted the focus of my game to be about interacting with characters while adding a level is risk when deciding who to talk to and how much by having a character get randomly killed every 2 turns. It also requires multiple playthroughs to see all the dialogue choices.
How to download and play
Talk to characters and ask them questions and after 6 turns, 3 characters will be dead and 1 of the 3 remaining is the killer. Pick one who you think is most worthy to let in.
First time to Tasmania and loving it which is why I settled on using it as the "Utopia" the survivors has set as their goal.
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