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Mirror Game [Summer Jam 2024]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #28 | 2.451 | 3.125 |
Theme (To Be Announced) | #32 | 2.255 | 2.875 |
Innovation | #36 | 1.765 | 2.250 |
Audio | #37 | 1.569 | 2.000 |
Overall | #38 | 1.824 | 2.325 |
Fun | #39 | 1.079 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
Mirror
Controls to play your game:
Keyboard, Mouse
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Comments
The visual effects weren't working well on my computer, think there were too many lights and reflections for it to process so everything started getting grainy and hard to see. It seemed that there were going to be a lot of interactive elements that didn't seem to actually do anything yet, so I would be willing to give a later version another try.
Thanks for playing and pointing this out.
1. Wrong drawing
I have the image that Unreal Engine games have a heavy drawing load, so I tried to lighten the load by reducing the image quality settings, which may have had the opposite effect.
I'll consider the image quality settings, plane reflection actors, etc.
2. Few interactive elements
I agree, I wanted to add more playability to the game during the jam.
So, I'll add more play and endings in the version upgrade.
I'm kinda dissapointed by this one. It looked like it was going to be pretty cool, but theres no explanation on what to do. I somehow managed to get one ending but didnt want to keep playing.
Should I have added hints to move on in various places?
Or another explanation?
If it is a hint, it might be a good idea to leave one hint to get to the True End.
Thanks for playing and pointing this out.