I like the feel of the game, the art style and music fit well together, also with the context of a pawn shop. But sadly the ui keeps breaking permanently so it’s hardly playable. After my second round the buttons stop working and i can’t click on any customers anymore (seems to be a universal thing, happens everywhere). I also don’t like that i need to double click the items to select from the inventory. Why is a simple click not enough? Or why do i need to have this inventory anyway, it feels pretty unecessary, why can the inventory not be directly in the crafting room?
I also didn’t understand the different crafting contexts. At the start i would just do everything in a box, but the customers didn’t like this, but i dunno what other options are used for, it’s not clear to me.
Comments
I like the feel of the game, the art style and music fit well together, also with the context of a pawn shop. But sadly the ui keeps breaking permanently so it’s hardly playable. After my second round the buttons stop working and i can’t click on any customers anymore (seems to be a universal thing, happens everywhere). I also don’t like that i need to double click the items to select from the inventory. Why is a simple click not enough? Or why do i need to have this inventory anyway, it feels pretty unecessary, why can the inventory not be directly in the crafting room?
I also didn’t understand the different crafting contexts. At the start i would just do everything in a box, but the customers didn’t like this, but i dunno what other options are used for, it’s not clear to me.