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Describe the improvement that you have been working for this jam
Implemented library to build blocks and purchase clothes.
Added tutorial for first load.
Added Cauldron as an 'intractable block' with animations.
Made knowledge and coins spawn in world after timer goes off.
Added rough idea of setting goals.
Describe your game in one sentence
A productivity tool with long form idler gameplay
What feedback are you looking for
If my game sentence above matches the feeling when playing.
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