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The Endless Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Implementation | #9 | 2.463 | 2.714 |
UI/UX Consideration | #11 | 1.945 | 2.143 |
Overall | #13 | 2.009 | 2.214 |
Features & Additions | #14 | 1.685 | 1.857 |
Creativity | #14 | 1.945 | 2.143 |
Code + Technical | #14 | n/a | n/a |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- well done but too simple, no replayability
- Messy Release build with all the intermediate files included Working basic game mechanic with clear visuals Good project diary-style documentation Unfortunate that the candidate struggled with getting text working as that would have enabled the game elements to be more apparent and indicate scoring/progression.
- The chosen design is very simple and similar to the starter project. Still, the planned feature set was not completed until submission. Even when sticking with the simple design there was a lot of room to improve the project with polish, such as improved graphics, animations, audio, and VFX. Together with some introductions on how to play these areas could have greatly improved the game feel. e.g. animating the rotation of the circles would improve the feedback and understanding of the controls. Some VFX or animations when checking the solution for a ring would provide valuable feedback to the player and make their action feel more impactful. Overall the progress on this project is less than what I would expect from a junior applicant in 60h time of work. If the participant was unable to put the intended amount of time into the project, they did not mention it.
- It's great to see that you're thinking about making code which can be reused if you want to add more rings into the level. It's also good that you started out with a simple game loop and didn't try to create something too complicated. The result is a small game that is fun to play!
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