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The King's Throne's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #10 | 3.600 | 3.600 |
Technical | #14 | 3.400 | 3.400 |
Creative | #16 | 3.200 | 3.200 |
Documentation | #17 | 3.400 | 3.400 |
Overall | #17 | 3.360 | 3.360 |
Research & development | #18 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Good work. Good focal point, clearly highlighted. Good ornaments quality. Decent lighting. Nice effort on the librabry and the books. The chairs need more work on their design though.
I'm going to skim this a little... So apology's if it's a tad brief-
I really like the overall composition and structure of the Design, I think you could have pushed the Design elements a little further in places.
And with the elements like the throne I'd have spent more time on materials and overall finish.
You need to focus on your materials and texturing most. Your scene and composition were good, your modelling seemed fine. But if you look closer at areas it falls down. The walls feel super plain, the material feel of some elements feels weak compared to the time spent on the overall scene.
However these are all easy to fix later then you will have a really nice Portfolio piece.
A very strong entry, this piece shows off both advanced technical and artistic skills. Workflow and planning is solid, (especially as converting a single 2D image into 3D is often more of a challenge than it may appear) technical approach to materials and consideration of run time efficiency impressive, material definition mostly excellent (the wooden doors and the glowy patterned windows could use further work, but it's a small quibble), texture work on complex patterns nicely handled, and the final lighting and presentation do a very good job of recreating the look and atmosphere of the original concept.
Challenge Tier
Final Year & Masters students
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