I like the idea, but the final product isn't fun to play (gameplay just feels empty and repetitive). I recommend increasing reaction time, so you can add complexity to the gameplay, adding variety and unpredictability. Also, if you can, fix the instructions (or remove them, they are not needed).
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Flying Shoot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #6 | 3.182 | 3.375 |
Enjoyment | #24 | 2.003 | 2.125 |
Overall | #24 | 2.003 | 2.125 |
Design | #29 | 1.296 | 1.375 |
Presentation | #30 | 1.532 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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