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(gandi ide) tokyo pause's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #28 | 2.273 | 2.273 |
Wild card(if contains one) | #29 | 1.545 | 1.545 |
Theme | #29 | 2.182 | 2.182 |
Design | #30 | 2.091 | 2.091 |
Overall | #33 | 1.982 | 1.982 |
Presentation | #34 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game doesn't have a lot. Not much to say for this one other than it's an overhead-perspective car dodging game. One thing you forgot to fix was the blur effect on the screen. Once you press space, it stops the game immediately as it seems. And restarting the project does not make the blur effect wear off. I do rated this game, but I don't want to say it here. My only advice would be for you to look at other games and see examples of how to make a really good game. - 𝓟𝓪𝓹𝓲𝓬𝓱𝓲05
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