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TreeEmotion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #6 | 2.021 | 2.333 |
| Theme | #6 | 2.598 | 3.000 |
| Creativity | #7 | 2.598 | 3.000 |
| Presentation | #7 | 2.598 | 3.000 |
| Story | #8 | 2.021 | 2.333 |
| Overall | #8 | 2.367 | 2.733 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Seeking Absolution in your game?
The protagonist (the father) of Mora falls into a deep sleep. The father has only one person left in his life, his son Mora. He lost his wife eleven years earlier during childbirth. He searches for the “cure” in Mora’s fantasy world in order to save him and to avoid being completely overcome by his grief and thoughts.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
The player is responsible for how they interpret or imagine the story. It is a relatively cryptic game. There are scenes that can be perceived and interpreted as dark and disturbing.
Did you create your game in RPG Maker?
Does your game contain AI-generated assets?








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