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countdown on questist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1 | 4.600 | 4.600 |
| Theme | #4 | 3.200 | 3.200 |
| Overall | #5 | 2.960 | 2.960 |
| Presentation | #5 | 3.000 | 3.000 |
| Gameplay | #8 | 2.000 | 2.000 |
| Story | #9 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Seeking Absolution in your game?
using texts in the game intro & throughout the events of the game.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
no
Did you create your game in RPG Maker?
Yes
Does your game contain AI-generated assets?
No
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Comments
I think it's really creative to make a boardgame style roguelike! Especially in RPG Maker. Good job!
Although I must admit the game feels a little lonely without enemy players/bots :/
a valuable piece of critique! ,thank you for taking the time to share your thoughts! ,i've been in quite a rot as of late so this means possibly a little more than it should somehow ,anyway take care!