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This submission is disqualified
A jam submission

Beyond WhiskersView game page

A short emotional game about memory, choice, and letting go.
Submitted by elifsamety — 15 hours, 39 minutes before the deadline
Rated by 3 people so far
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Beyond Whiskers's itch.io page

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Comments

(+1)

Hi there!

I'm sure you've heard the news by now that your entry has sadly been DQ'd, but as a judge, I thought I'd post my video of me playing the game and comments about it as a courtesy, so that you get feedback on how it was played, etc. anyways. Either way, thank you very much for giving the gift of this game to the world - because every game is a gift. Every piece of artwork is worthy of existing, and I thank you for creating it.

I'm one of the 6 judges for this RPG Maker Game Jam 2025. I was one of the 2 judges assigned to your game, and we have been assigned to rate your games according to each metric highlighted on the game's main jam page, and submit these ratings to the organisers, who then appropriate what happens with that.

As stated earlier, rule #4 on the main page states to "Aim for a playable experience with a minimum playtime of 15 minutes", and since this was finishable in 2-5 minutes, it was sadly disqualified. But I would nevertheless like to share my VOD of me playing your game, which has my thoughts at the end too.

Here's the VOD:

I think that every game deserves to exist, and I think that every art journey has a beginning. And I believe that this is a good beginning. Even if it isn't technically your first game (since I can see another game in your catalogue earlier than this one), I still believe it is early days, and there is a lot of journey that can be had from here on out! I've been developing for coming on 15 years now, and it is sometimes a tough journey with setbacks that can be upsetting. But I do think that the best thing that happened is that you submitted, and you chose to believe in your game, and I think that's worthwhile.

There clearly is some thematic importance attached to this game, even if sometimes its maps seem somewhat haphazard and a little all over the place, and the length is very short. However, I think that if you clean up maps, tighten the thematic focus, and try to get a longer, perhaps more relayed narrative going so that *I* as a player can also feel those emotions, then I believe that you can continue to grow as an artist to be all that you can be. Keep making games, because every game is a gift. I am thankful that you chose to use your time and effort to make this.

Much love!

Developer(+1)


Thank you so much for your thoughtful and kind feedback! Even though I was sad to hear that my game was disqualified, your words truly encouraged me. I'm still very new to game development, and creating this game was a big step for me. I appreciate you taking the time to play it, record a VOD, and give such detailed thoughts—it really means a lot. Your advice about improving the structure, extending the gameplay, and focusing the theme is very helpful, and I will definitely keep it in mind for future projects. Thank you for seeing the potential in this small piece of art. I will keep creating and improving with passion!

Wishing you all the best, and thank you again for being part of this journey.

Your reply warms my heart! Wishing the very best for your game development journey <3

Host

Thanks for submitting your game. Unfortunately, your entry has been disqualified due to its extremely short length and unfinished state. I was able to complete it twice in under 5 minutes, which doesn’t provide enough content for proper judging. That said, we encourage you to keep building on it and developing your skills for future projects!

Developer(+1)

I wasn’t aware that there was a rule requiring the game to be longer than 5 minutes. I thought shorter narrative games could also be valid as long as they provided a meaningful experience. Still, I appreciate your time and I’ll continue improving for future projects.

Submitted(+1)

While the game seemed promising and had a nice catchphrase, I can't really understand it: it feels and looks surreal, I played it in about 2 minutes, so I assume I somehow ended up "cheating" it, and the message was at the same time so clearly plastered on your face, yet so... surreal? I can't understand this game and, even between the obvious red flags it has in assets usage, I can't give it a purely negative score, because it gave me food for thought.

Developer

Thank you so much for your feedback!

Yes, the game is intentionally surreal and symbolic — it's meant to reflect inner emotional conflict and personal decisions.

It’s normal that it feels confusing at first, because the story is more metaphorical than literal.

I’m glad it gave you something to think about, even if it didn’t fully click right away. Thanks again for playing!