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A jam submission

RepentanceView game page

Escape Heck by sacrificing your abilities in return for checkpoints.
Submitted by Lawnmowerman — 1 hour, 18 minutes before the deadline
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Repentance's itch.io page

Sacrifice - How did you use the theme?
In this game, the player can sacrifice their abilities in return for checkpoints.

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Comments

Jam Host(+1)

The little soul guy is so cute, and the core mechanic is such a fun use of the theme and reminds me a lot of Shovel Knight! I challenged myself to get through the game without making sacrifices, and ended up having to replay after falling into a pit at the end :pensive:. Like Chris said, limiting your scope was absolutely the way to go and fullscreen and pausing are definitely not things I'd classify as cheat codes. Additionally, this is just my preference but the controls took a little getting used to. Consider moving jump to W for keyboard controls in a 2D platformer, it's more intuitive than you'd think! 

Submitted(+1)

I thought this one was pretty fun, it reminded me a lot of Kid Chameleon. I don't think the lack of levels is a big deal because it still felt like a very fleshed out game already. I think polishing mechanics is a super important part of game jams instead of loading them up with content because good mechanics will keep the player on board, even if there are only 3 levels instead of 9.

SPOILERS BELOW

I played until the end and checked out the README, but I was kind of disappointed that the F11 function was not revealed until after I finished it. The small screen almost turned me away, but I liked the gameplay enough to keep exploring. I think it could be a better idea to reveal something like that at the beginning if people have poor eyesight or other disabilities but also for convenience's sake.

Submitted(+2)

Wow! Incredibly impressive for a jam game. Great use of the theme and very polished mechanics. I'm really impressed. I only wish there were more levels!

Developer

Thank you so much for the feedback! I do really want to flesh this game out in the future - adding more levels and more level hazards is at the top of my list.

Developer

"Repentance(v2)" fixes a softlock that would occur if you fell into a pit with 10 Soul Drops and Max Life. However, it was uploaded after the submission time, so if you don't want it to affect your rating, play the regular "Repentance".