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CoOpBob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity; innovation & originality across design, concept & execution | #6 | 3.000 | 3.000 |
Gameplay; core mechanics, objectives, balancing, progression | #13 | 2.667 | 2.667 |
Features; gameplay enhancements, integrated systems | #19 | 2.000 | 2.000 |
UI & UX; visual design, clarity & ease of use, guidance, accessibility support | #19 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Simple basic co-op idea, needs developing further but fundamentally is a good puzzle base. Feedback
Upon playing your game I was pleased to see this type of mechanic in place, instead of fighting each other you had to work together in order to achieve your goals or in this case switch between players. While this function proved to be a good challenge it was a little minimalistic in terms of assets, also lacking in sound made the game feel a little too quiet. Although you do not have much of a UI system you do have a basic method for switching between cameras and a reset button, a main menu though would have helped the game feel more complete.
Unfortunately there was no documentation for me to view so I could see your game stages of construction, this should be added to any other games you make in the future.
Summary
The basics are there and the game is functional but perhaps what it needs is more development time, if all the assets were enhanced a little and sounds added this would be a much more entertaining game. There is certainly room for improvement but then again there always will be in game development. As a YouTuber and game developer myself we consider it a pleasure to try your games and I am pleased to have had the opportunity to try your game.
Thank you.
LCripps.
Website: http://fellowplayerstudios.com/
YouTuber – FellowPlayer: https://www.youtube.com/channel/UCXzcduiD99hcDMhhCzByRiAVery nice little demo considering hardly and effort spent on features or UI.
- Only co-op game in jam so far.
- Simple messaging and puzzles using colors from starting project.
- Upgrading the camera and check point rules would improve the experience a lot. (Lego games respawn the companion players near the surviving player)
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