When you get down to it, elaborate madlibs are basically the core mechanic of most trpgs (especially story games!) Your choice of prose and prompt does a good job of balancing the direction of the story forward while leaving the player with lots of options to insert their own ideas about what actually takes place in the mind's eye. And, while the distinction between prose and prompt is very clear with the switch to (parenthesis and italics text) I do think a bit of layout work could make that really clear and be used to strengthen what you're trying to accomplish here!
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Island through a Seawater Lens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Favorite Theme | #7 | 2.500 | 2.500 |
Overall Look | #8 | 1.500 | 1.500 |
Most Fun to Play | #8 | 2.500 | 2.500 |
Favorite Art | #8 | 1.500 | 1.500 |
Unique and Fun Mechanics | #8 | 2.500 | 2.500 |
Overall | #8 | 2.100 | 2.100 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
One Page TTRPG Description
Mad libs, but more elaborate, and with more people being drowned by angry sea-spirits.
About the Author
I make RPGs and put them on itch.io. Sometimes I do other things.
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