This game was done for a game jam. I spent a lot of time trying things with cocos creator and scripting. Never done a thing with javascript and got some problems with it. Also the concept around nodes/sprites with cocos starts to make sense after some try and error tests with some projects. I thought it would be much easier to get a game after some hours. Knowing the working tools is important to get a fast result. Starting from scratch takes so much time. But after several hours playing with the cocos engine i will reread the manual (https://docs.cocos.com/cocos2d-x/manual/en/) carfully, this time understanding at least 80% of it.
Comments
This game was done for a game jam. I spent a lot of time trying things with cocos creator and scripting. Never done a thing with javascript and got some problems with it. Also the concept around nodes/sprites with cocos starts to make sense after some try and error tests with some projects. I thought it would be much easier to get a game after some hours. Knowing the working tools is important to get a fast result. Starting from scratch takes so much time. But after several hours playing with the cocos engine i will reread the manual (https://docs.cocos.com/cocos2d-x/manual/en/) carfully, this time understanding at least 80% of it.
Here is my "game": http://station.codes/cptsauerkraut/index.html
the end, april 2020