Very cool, gorgeous art! It shows loads of imagination and creativity imo. Not much replayability, but then not all games HAVE to be replayable to be enjoyable right? My fave of this week's submissions :)
I really like the concept of this game and I thought it was super clever. However I got really stuck on the passcode, I thought it was 666 but it didnt work and I looked everywhere I could but I just didn't get it :( I really like the art and Mary is best character
After i figured out how to navigate the menus the frustration lied in what to do. The game is layed out like a conversion between me and the game but there is a very specific set of rules that make it less of a conversation and more "just click everything and eventually ill get it".
An interesting idea. The to do list was helpful when I was unsure as to what to do next. I enjoyed the assets used but some sound might have helped with engagement.
interesting game, having the to do list pop up in front of the other windows when a task has been completed would have made it more obvious when you completed a task and were ready to move onto the next. otherwise was fun and frustrating(hope that's what you were going for)
Comments
Very cool, gorgeous art! It shows loads of imagination and creativity imo. Not much replayability, but then not all games HAVE to be replayable to be enjoyable right? My fave of this week's submissions :)
This is the Emily is Away of Dark Souls >3
Good art and the game is enjoyable once you figure out the websites you need to go to. Didn't understand the password puzzle though.
Very cool concept and unique gameplay! Needs some classic sound effects or something to make it more engaging
I really like the concept of this game and I thought it was super clever. However I got really stuck on the passcode, I thought it was 666 but it didnt work and I looked everywhere I could but I just didn't get it :(
I really like the art and Mary is best character
This is the Dark Souls of Emily is Away <3
After i figured out how to navigate the menus the frustration lied in what to do. The game is layed out like a conversion between me and the game but there is a very specific set of rules that make it less of a conversation and more "just click everything and eventually ill get it".
love the concept tho :)
An interesting idea. The to do list was helpful when I was unsure as to what to do next. I enjoyed the assets used but some sound might have helped with engagement.
interesting game, having the to do list pop up in front of the other windows when a task has been completed would have made it more obvious when you completed a task and were ready to move onto the next. otherwise was fun and frustrating(hope that's what you were going for)