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A jam submission

Ten Seconds or LessView game page

A very simple rapid prototype I made for my uni course.
Submitted by ChloeWestern — 8 hours, 43 minutes before the deadline
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Ten Seconds or Less's itch.io page

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Comments

Submitted(+1)

Pros:

- A visual countdown timer helped me know how much time I had left.

- The eye creature was cute.

- Launching the eye creature was fun! Of all the things to keep, it would be this slingshot mechanic.

Cons

- The pendulum was too close to the left side of my screen for me to properly pull it back and launch it with a significant amount of force.

- I didn't know what I was supposed to do, nor whether I had won or lost the game.

- The UI was tiny on my screen. Given, I have a 4k screen and it probably looks fine in 1080p, but maybe something to bear in mind for next time?

(+1)

I feel like the pendulum mechanic and the angry birds fling mechanic don't mesh together well. Also, a win screen would be nice, my efforts don't feel appreciated :(.

Submitted(+1)

i like the paper toss/angry birds mix. collision on the ball its hit and miss but i do know what to do straight away. now give me a shinnies for winning!

(+1)

I had no idea what I was doing :( When I finally realized it was a little annoying that the camera doesn't follow the ball and that it kept swinging so I couldn't grab the eye >_< Also a respawn when thrown would be good so I can keep trying over and over :) But I thought the concept was good and it was implemented well for the time it took ! 

Submitted(+1)

Fun idea, it is a bit weird how the object swings at the start making you lose a second before being able to launch the ball, and it swinging makes it difficult to grab a hold sometimes. Also the wait when you have clearly lost is a little frustrating. adding a victory to know you have won would also be a nice addition.