Play Masterpiece
The Space Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Uniqueness | #17 | 3.130 | 3.500 |
Presentation | #30 | 2.012 | 2.250 |
Gameplay | #30 | 1.789 | 2.000 |
Enjoyment | #30 | 2.236 | 2.500 |
Overall | #32 | 2.236 | 2.500 |
Use Of Theme | #33 | 2.012 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you follow the theme in your game? If not then your game will not be judged.
The worlds are relatively small, but the loop is sort of like a de ja vu.
Which game engine/framework you used?
Godot Engine
Did you work alone or with a team?
I worked alone
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Comments
minecraft but better
Yes
Very ambitious for your first game, nice job! Keep going! I enjoyed the dialogue and story.
What was your favourite part?
favorite part: I like how cheerful everyone was after I helped them with their problems, I felt very welcome in the village after working so hard. Also, I like the little gameplay change with the space travel .
Least favorite part: it takes too long to go across the village. For the next game, I suggest saving players time with sprinting or fast travel. Also, with your art I suggest starting smaller and simpler, try to do more with less pixels and build up the skill that way (if game art is part of what you want to do)
I added a sprint bar, but it is still experimental. Feel free to try it if you want to and tell me if you find any bugs.
It's not bad for a first game, i think the movement in the village is very slow, and the boss have much life
Personally, I kinda agree with you on the the movement speed, but I don't think I want to change the health of the boss, because it adds some difficulty to the game, since the majority is just walking and talking. Thanks For Playing!