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A jam submission

Lock ThiefView game page

Submitted by Chef_John — 1 hour, 47 minutes before the deadline
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Lock Thief's itch.io page

Results

CriteriaRankScore*Raw Score
If it meets the theme#15.0005.000
How fun it is#15.0005.000
How original it is#15.0005.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

You did a good job with all the mechanics and spawning system, but you kept it very small, (endless, top down...)which is probably for the best.

But I still appreciate your Work

Good thing that the tutorial is clear. :) (On the other hand, I had some trouble with Replit’s interface at first, but then I solved it. X))

I like the transparent trail effect (I intended to add one in another game of mine, actually, to show movement in the past).

Apparently, a good strategy is not being near the edges when a key touches a lock, as one may appear where you are!

Small bug: I had a freeze once, at score 18 when my character was at the edge of the screen, but I could not replicate it.

I managed to reach 47. The principle is simple but works. :) Suggestion to extend the game: it would surely be interesting to manage to give some functionality to the locks, such as closing a door or something else, while they are up.

Host

Winner of the jam!

This is really cool!