Play game
Net of Destinies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #11 | 2.534 | 2.833 |
Relevance to the theme | #16 | 2.683 | 3.000 |
Overall | #18 | 2.430 | 2.717 |
Visuals | #18 | 2.385 | 2.667 |
Ingenuity | #19 | 2.460 | 2.750 |
Gameplay | #21 | 2.087 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I think I understood the plot of the game, but the idea for the game itself was too ambitious for a few days.
- Visuals are ok, but I can't seem to know what to do while 'hacking' as there is no damage indicator for the enemies so i do not know whether they were hit.
- The main character's animations could be better, specifically when he walks sideways and in depth. I also found problems with colliders, for example when an enemy blocks another's attack range with their own collider. I think there could be tutorials, the door where the blonde guy is is exactly the same as the others, I just found it through trial and error. The idea of the game is interesting and also connected with the theme.
- Work on the perspective, cause I spent some time to figure it out where to go after going to the street. Some graphics don't match to each other. But overall I think that you have chosen too ambitious game for that kind of event, but good that you tried your best
How does your game relate to the Pixel New Year Jam theme?
The theme of the game jam is related to the plot of the game, where the real and virtual world are connected and if it happens in the virtual world, then it will definitely happen in the real one.
Did you have fun at this game jam?
I liked the game jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
What an ambitious game! I quickly got invested in the character and liked that your two games were tied together narratively. It would have helped to have some visual feedback when I hit an enemy so I could tell if I was actually hitting them (like how the boss had its health displayed). Also it could have helped to know how many more levels I needed so I could feel like progressing. Still, pretty darn cool game with a neat cyberpunk vibe.
P.S. Unfortunately I cannot understand Spanish so I couldn't find out what happened in the end.
That's what the villain says at the end: You are nothing in the hands of corporations! I cleaned the world of dirt and now the whole world will sink into lies and suffering! Well done, you achieved the truth, but at what price.