Play game
Wrecker's itch.io pageJudge feedback
Judge feedback is anonymous and shown in a random order.
- Reading through your GDD, I rather liked seeing your thoughts laid out. I appreciate the self-evaluation you did at the end. It's always good to reflect on what you learned through any new process! I rather liked the mechanics of the game, even if I did forget that you can dash for most of it. I think the art and music you made were very well done too! Its all a very simple game, but very good. The only thing I think is lacking, it the jam's theme, but I can see it peeking through with the wall destruction. If you added an enemy to dash through, it might help tie the theme back in a little. Overall, very well done, and I hope you continue creating more games!
- Congrats on making your first game! I'm very impressed. It was a lot of fun, challenging, and kept me interested until the end. I thought the mechanics worked very well. It was a lot of fun grappling around and then being a wrecking ball demolishing the walls. The music was very fitting for the cave environment. The design of the level made sense and contained challenging areas. Only things I really thought were missing was a grapple sound effect of some sort and then maybe an indicator of where you were able to grapple. Seemed like there were times when I'm frantically clicking trying to grapple and I guess I was just slightly out of range. Overall, this is off to a great start. I seriously can't believe it's your first game. I hope you continue making games and join us for more jams in the future!
Link to your Game Design Doc on Google Drive.
https://drive.google.com/drive/folders/1taRECy3XM-eN75YKP8w5kmooVLvIhF5_?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
In my game you play as a wrecking ball in a cave. The only goal is to use your dash and hook to generate enough speed to destroy the walls in your way to reach the end.
Please explain how your game fits the theme:
You are the wrecking ball which you use to demolish the walls.
Is there anything you'd like the judges to pay particular attention to?
Any very basic tips for level design and aesthetics are apreciated. I am quite happy with the actual mechanics of the game.
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet