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A jam submission

That Time I Got Reincarnated as a Sword to Protect the Dumb KingView game page

Submitted by Biogreeza — 16 hours, 56 minutes before the deadline
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That Time I Got Reincarnated as a Sword to Protect the Dumb King's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Thanks for your entry into the game jam! I absolutely love the title and concept! You have a well thought out concept and mechanic for the game! The fun comes from the random dumb king movement and that is something I hadn't played before. The relative controls make for a challenge and adds a degree of skill. You might consider static direction or radial direction for "easy" mode. You have a full package game with art, control and music all which can be built upon! Great work! I did experience some instant deaths on start up when the star was spawn in too close to react. You may want to have a null spawn zone in relation to the king at start. Again thanks for your entry and good luck! I had fun playing your game!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1ufQ7do0yMhOJTz06oMpWSUd19DgVIAN0aYG2revxU84/edit?tab=t.0#heading=h.lr899156xjnx

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Directional Arrow Keys - control sword position
Spacebar - restart the level when killed
F2 - restart the game

Please explain how your game fits the theme:
Nope.

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Comments

Submitted

I somehow managed to win, but the control scheme was quite odd. From what I gather, the player moves randomly until you kill enough enemies, and then they go to the next room. The arrow keys move the sword, and if you're lucky not to die on spawn, you can swing around until enemies die :)