Judge feedback
Judge feedback is anonymous.
Really interesting concept, game runs fine, as you've already noted in the comments the transitions can be a little delayed and dis-orienting. I'm sure though that one would get used to that as they played more.
The music is good and lively, I really love the sound effect when you start accelerating.
The visuals are good, the enemies sufficiently creepy looking that I don't feel bad squishing them.
Very well put together GDD I'm impressed with it's completeness.
This is a maze so it can be very confusing to navigate but that is the purpose of a maze after all.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/13ygPuQqCQJp2gSSOI7Npe2sC0Gc_6P7b/edit?usp=sharing&ouid=109202798784457145644&rtpof=true&sd=true
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
This game is a different take on the classic Ball Maze toy, where you control a ball to reach an objective. This time, YOU are the ball moving through the maze to hit all enemies and clear the level in the shortest time possible.
The unique feature in the game is that now you can move through any of the 4 walls (floor, ceiling, side walls) in order to reach the enemies.
Each level attempts to evoke nostalgia via their art style reminding of classic games like Doom and Super Mario Kart.
The player controls the ball using keyboard with simple movements and the challenge players have to face are brought by the changing point of view on each corridor and wall they are.
Please explain how your game fits the theme:
You are the ball that hits the enemies, literally the weapon to win this game
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