Super impressive to be able to get LAN multiplayer to work. Unfortunately I was playing on web so was trying to play just against myself, but thought the mechanics seemed super fun. Kinda reminded me of subterfuge. Good stuff!
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SOFTWAR's itch.io pageJudge feedback
Judge feedback is anonymous.
- The game plays well on the browser, though the cards are a bit random never got a move left to be able to interact with the left tiles. The idea of the game is interesting but you as the player control the viruses with the cards provided, so you kinda have only passive control over the weapon. The GDD is written well and is a great base for the development of the game. The sound effects are fitting well to the theme of the game. Some 8-bit arcady music might be a good fit for the game. Sadly I wasn't able to test the LAN capability of the game as a judge, but kudos to you for getting it done
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17Egih3vNW4xrcr1DUp3_EkQZudizIaIcfYzXjfmSLto/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Defeat your friend in a 1v1 mobile "hacking" game, whether on one phone or on both of your phones on the same wifi.
Please explain how your game fits the theme:
Game about computer viruses and computer viruses are a kind of weapon. I hope it's okay it doesn't fit the theme that well, for all it's worth the idea for the game did come from thinking about the theme for some time, so even though it doesn't fit the theme it still launched us in a direction to make a game that we are proud of.
Is there anything you'd like the judges to pay particular attention to?
Probably the fact that we made LAN multiplayer work (not on web version unfortunately :P, but otherwise it is cross platform)
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