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Sigilo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1413 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Great submission! The concept of using alchemy depending for the element was very interesting but it was just not working for me. Music would really help to set the mood. Keep going!
- Solid Game with some interesting implementation of different elements. The Stealth feels a bit odd at times but generally works to make the player move cautiously. The art is nice and has a coherent style.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
In the extra notes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Stealth game where an alchemist apprentice has to saved the imprisoned alchemist elders using his elemental powers called sigils. Check the surroundings to figure out which element to use and where.
Extra Notes
https://docs.google.com/document/d/1Y8Bnvx5rwb8qKRgm2mEUpVxmGLUeJ0TI6vPECPdAULY/edit?usp=drive_link
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