Interesting mechanics, but not sure I enjoy the basic platforming and shooting.
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Project Unitum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Nice puzzles and assets! The maze like areas and the ideas are good. Which there was some sort of combo of the elements. The door key idea does do this a bit but would like to see some more!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
YES YES YES
Is your game set to Public so we can see it?
Yes
Tell us about your game!
It's a 2d adventure-game with a focus on puzzles and decisions. You can get 3 different endings ( + 1 secret ending :) ) depending how you act and explore during gameplay.
Controls are visible on the HUD but are easy:
- A/D to move
- Space to jump
- Click to throw an elemental sphere
- 1/2/3/4 to switch element
- Esc/Tab to pause menu (to avoid browsers reading the ESC key)
Briefly the story is about an alchemist who wants to free his shadow and is ready to do everything. Full story in the GDD.
GDD: https://docs.google.com/document/d/1taLDMpWvprE197EbokSSGDF_dR753o5X_jdHcfh4rTA/edit?usp=sharing
Extra Notes
It's our first game jam and we're really excited to hear what people think about this. Knowing that someone will play our game makes us extremely proud.
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