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Carnal Anomaly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1486 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- There is no reference to the alchemy theme, no goal within the game (functioning win condition) and overall no in depth concept to the game. The death mechanic works, but unfortunately that is pretty much it. Good luck with future projects.
Did you include your Game Design Document as a Google Drive link?
https://docs.google.com/document/d/1t86ldYloQJV2wl2iOsjYPDCXcUQ251uPxIAy_0iATcE/edit?usp=sharing
Seriously... did you include your Game Design Document?
https://docs.google.com/document/d/1t86ldYloQJV2wl2iOsjYPDCXcUQ251uPxIAy_0iATcE/edit?usp=sharing
Is your game set to Public so we can see it?
https://cgalligan.itch.io/carnal-anomaly
Tell us about your game!
It was initially an idea of a failed alchemy experiment. The shadow got detatched from the human, and then you play as the shadow trying to escape from the room. Lack of skills and time made for a simplified vesion. So now its jsut a maze type, top-down 2d game.
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