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Magnum Opus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very nice game to look at, movement gets stuck on walls occasionally. The shadows could have been a littttle bit darker. Other then that good job, looks pretty.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You can see all you can do in the keybinds (top-right button in the title screen or in pause menu in-game)
The story is explained at the start.
(No controller support yet)
Extra Notes
There's not much to see, I wrote in the Development Backlog part of the document about what is going on. TL;DR We made a really really good architecture to build very good games with really solid foundations, we didn't really have much time to have an exciting end result. We find the DX we created awesome. Maybe for a next game jam we will be able to create much more stuff. (it's pretty much our first game ever)
If the controls dont't work, that's a bug from Flutter, not us. You can just reload the window to fix it.
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