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Nomenclator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1878 | 1.500 | 1.500 |
Theme | #1907 | 1.500 | 1.500 |
Playability | #1960 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- game looks like it could be interesting. sadly it's all so tiny I can't really read what's on the screen, so I can't really play it. hope you learned a lot, and better luck next time :)
- Thank you for your submission to the game jam! Why was there "cog" on the front page of the game? Was that a placeholder for a "cog" icon? Regardless, that made me smirk :) Good job on your first game jam. Although there were no sounds, the game was neat. Keep at it! Looking forward to what you have for the next game jam!
Did you include your Game Design Document as a Google Drive link?
YEs
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
YEs
Tell us about your game!
The game mostly controls like a visual novel. Click on tabs to open the journal and questlog, which tracks your dialog hints. Interact with the local(singular) until you can't anymore and then go to the alchemy stage to make her a new name based on what she likely needs. Then drag things into the mortar to grind if they need it, then into the flask if they still need processing then into the couldren and give it a mix with a click to make...something! Head back and give the local her thing and that's the game! yippee!
Extra Notes
We had fun! yipeee!
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