Really enjoyed the aesthetics and puzzles, at the start it reminded me of some of the puzzles in Antechamber. Good work!
Play game
Dark Seer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I liked the art style for a maze/puzzle solving kind of game. The playability and controls made sense and was straightforward after a slight trial and error in the very beginning. In regards to the way the theme was used, I interpreted the use of the maze as shadow; where the elements/symbols are involved and have to be used/targeted in a specific way to progress, and alchemy; I feel is being used in a similar way--when you have to use more than one symbol to progress in the game. I found this to be quite clever, but a challenge in some spots. Overall, this was a nice experience playing. Keep up the good work!
Did you include your Game Design Document as a Google Drive link?
yes!
Seriously... did you include your Game Design Document?
Yes!!
Is your game set to Public so we can see it?
yes
Tell us about your game!
It is a puzzle game that is based on your vision and where you look. Keeping eye triggers within your line of sight allows you to activate doors and moving platforms.
WASD to move, J,L to look left and right, R to reset level, E to place observer (in later levels)
Extra Notes
Thanks for hosting this jam!
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