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Clay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- As simplistic as the game is, it's quite fun. I love me a "Gooigi-Like" game. I don't know why I was collecting any of the things that I was collecting. But the gameplay made it so I knew I had to... for some reason. There were no sounds to reinforce that positive feedback loop. Jumping was too floaty. But the overall design of the game was fun. It could use just a little more polish and direction for the player. Great job!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Escape a dark dungeon by collecting the necessary reagents to create your ultimate golem. Split your shadow from yourself and send it off to access blocked off passages,
A/D- Movement
Space-Jump
Q-Switch control between yourself and your shadow
E-Interact with levers
R-Reset the level
Esc-Return to the title screen
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