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A jam submission

Cult of FlamesView game page

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Submitted by LukeTheMostExcellent — 6 hours, 48 minutes before the deadline
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Cult of Flames's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#7553.0003.000
Playability#8043.0003.000
Theme#13302.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The game works how it is supposed to work. Though I don't see the sense in having dash bound to a key, when it is mandatory to sprint all the time anyway. The flamethrower works, but since there is no hp bar on the player, not an indicator, thar you yourself are on fire the game feels mor frustrating than not, given sometime the enemies are also invisible and you need to randomly spray flames to uncover them with the burning symbol. The Theme needs some work. Alchemy for just more ingredients for the flame thrower feels a bit weak and the shadow cultist as protagonist is a bit uninspired to leave it at that. Though it is a good burning down things game. One needs such a game once in a while. So please improve :)

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Cult of flames is a Top-Down 2D roguelike where you play as a cultist navigating monsters in order to purchase candles from bed bath and body works for your upcoming ritual. Fortunately you are armed with a flamethrower. The player goes through the levels lighting up monsters and collecting new ingredients to put in your flamethrower.

Controls are very simple, but, so is the game!

Extra Notes
No bullying, I tried my best.

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