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Spells & Taxes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- While your concept for this game is straightforward, I found my experience playing this to be quite tough--and it had nothing to do with the controls. Movement may make sense, and so do the other inputs, but barely being able to see your surroundings, while, a stylistic touch, I also feel the environment was too dim to see the direction you were going, let alone the enemies that attacked you. In regards to the themes, again, while they made sense, where shadow was 'government bodies' or 'shadow government' and alchemy was potion crafting for the sake of combat, I'd have liked to see a different approach to alchemy that would have felt more creative in a sense. I do think that your artistic approach to your game was done well, though. Having a darker aesthetic is an interesting approach and does catch my attention at times, but again, if the lighting wasn't as dim as you had it here, I think my experience playing would have been a bit better. Overall, a fine job, all the same. Keep up the hard work.
- You really need to help the player when you have mechanics like this. Being thrown a gun, some ingredients, and not told how to arm the weapon is pretty rough. Moreover, when you have to reload, you're still being attacked off screen. Lastly, it would be nice to be given some recipes or something, or a quick-recall of recipes discovered. Regardless of the criticisms, you have a really neat idea. The mechanics need to be tidied up, but I think you got something nice going on here. I like the idea.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
In the game you are thrown into the abandoned catacombs of the government after evading taxes too many times. you use a potion gun in order to shoot potions onto the ground and lay traps for enemies to walk into. You also collect items from the ground to brew potions in order to fuel your weapon. Controls Wasd- move, Shift-dash, b- brew, tab-inv
Extra Notes
The game is just a demo and does not have all of the levels and effects yet!
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