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A jam submission

Cooking Darkness PrototypeView game page

A protoype for a shadow alchemy game for Pirate Jam 15
Submitted by Nina — 6 hours, 57 minutes before the deadline
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Cooking Darkness Prototype's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#6533.0003.000
Cleverness#7553.0003.000
Playability#14862.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Interesting idea for the game, I can see this being a fun game. Unfortunately, while playing game it was confusing what am I suppose to do and where all the mixed ingredients where held. Game would really benefit from a guidance or a tutorial. While playing it was not really possible to figure out shadow part of the theme. Great attempt keep going!

Did you include your Game Design Document as a Google Drive link?
Yes, I included a web viewable GDD both in the description and as a "external download" but it's just a link.

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
BUG: PLEASE INTERACT WITH [LITERAL] WINDOW TO ADVANCE DELIVERY MENU AWAY BEFORE CRAFTING. (Too late to figure out this bug)

This game is about crafting food products, but your clients sometimes want alchemical mixtures put in. You can put in either healing or poison into a pie or soup currently, and sometimes there will be no medicine needed as you are undercover. When you have completed a delivery, interact with the window again for a new assignment.

Movement is WASD or ARROWS, Z is confirm/interact, X is close window, C is to craft.

Extra Notes
My game design document is my original vision on the first day in the jam. Due to life circumstances, I did not get to work more than 2 - 3 days of work on it. My goal then became to get the most basic system working, and I learned a lot in the process.

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