The sudden glitchy sound really scared me lmao. I couldn't figure the game out. First time I played I had a house in my inventory, second time I didn't. I couldn't find any units I could select.
Lastly, your cover image is like the craziest unmatched with the gameplay lmao!
Still I saw you just started learning, and having a game with a moving camera and it starts up is already a great start!
Keep at it :)
Play game
Light Bulb Alchemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- on paper I think you have a good idea going here for a game, but it needs an in game tutorial to help the player going. a wall of text is not very readable(as someone with dyslexia). and as such I couldn't figure the game out.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
It is a sort of tower defense game where you must protect your hub tree from shadow monsters, you find and produce bulbs of light (light bulbs) and use the bulbs to create more powerful versions of the seeds to deal damage to the shadows and keep them from destroying your hub tree and distracting the monsters. basic RTS movement, and mouse interactions.
Extra Notes
Thank you for putting on this game jam. I started working on learning Godot at the start of June this year when Off Brand Games was announced, and having this game jam, gave me a goal to work on so I would stay out of tutorial hell. I am happy to have been able to make something for the jam while working full time.
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