Died three times by friendly fire before read the instructions. I 100% tried to use gold on the boss, it did not work out. Would play more of this for sure.
Visuals and Music were both awesome.
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1960 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
My game is a boss battle. I wanted to create an enemy that is more than just a basic enemy that follows the player like I have done in the past, so I made a boss. It's not the most difficult boss for the sake of the game jam. To defeat the boss, you use your shadow which can be transformed into yourself, a gold block, or an explosion with transmutation circles. The controls are inside the game when you start, to your right on the wall scroll. I worked as mostly a solo developer with some help in QA from my brother. I also used free online assets and I credited them in the game's page.
Extra Notes
I had a lot of fun with this game jam. I wanted to create a boss fight and I did, so I'm proud of that. Granted it's not the best boss fight, but I still enjoyed making it.
Died three times by friendly fire before read the instructions. I 100% tried to use gold on the boss, it did not work out. Would play more of this for sure.
Visuals and Music were both awesome.
Hi! took a couple of tries at the boss but couldn't beat him lol.
I really liked the music you used for the boss fight. The mechanics took a bit to get used to. I was mostly using the explosion so I didn't really use the other abilities as much. I like how the alchemy circles show up for the shadow abilities too. It would be really cool if it had a platforming level before you reach the boss, where you get to use all of the abilities.
Overall, great job on the game!
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